06.03.2013, 00:47
Mittlerweile ist neben den Bloody Palace auch ein Patch gekommen der veränderungen am Spiel vornahm.
http://www.capcom-unity.com/gregaman/blo...ree-update
Zitat:-Poison AI issue addressed (she no longer enters non-interactive state)
-Lessened damage and style boost from Demon Evade
-Arbiter "Drop" now causes damage and style gain even if jump-canceled
-Non-damaging moves no longer provide style points
-Damage done by weakest enemies increased
-Damage done by all enemies increased on Nephilim and Son of Sparda modes
-Adjusted attack (parry) windows for Rage spin move.
-SS and SSS will now decay back down to S if you stop gaining style
-No more eternal angel glide (where Dante flies around)
http://www.capcom-unity.com/gregaman/blo...ree-update
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